|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Buwaro Draemon
WarRavens Capital Punishment.
914
|
Posted - 2015.02.02 03:51:00 -
[1] - Quote
First of all this is not a Sentinel/Heavy QQ nerf thread. Like the title says. Running a Sentinel is cheaper compared to running almost any other suit in the game.
Now. For some comparisons. I have an Advanced Gallente Assault that runs all ADV except for the sidearm which is a BPO. This is how this fit goes: Assault G/1 Series On highs: Enhanced Damage Modifiers On Lows: Enhanced Reactive Plate, Enhanced Ferroscale Plate, Enhanced Armor Repair and Enhanced Kinetic Catalyzer Gek-38 Assault Rifle 'Toxin' ICD-9 SMG M1 Locus Grenade K-2 Nanohives
Total Cost of fit 40,860 ISK
Now for my Sentinel suit. Sentinel G/1 Series On the high slot I got an Enhanced Damage Modifier On the lows I got 1 Complex Reactive Plate, 1 Complex Ferroscale Plate and one Enhanced Kinetic Catalyzer
Total Cost of fit: 32,391 ISK
Of course price may vary depending on the modules you put on it. All suits Frames and Guns cost the same per rising tier. Suits: 3,000/8,040/57,690 STD/ADV/PRO Guns: 1,500/10,770/47,220 STD/ADV/PRO
But the Assault suits have more slots, and if all slots are filled, along side with the addition of the light weapon, side arm, grenade and equipment, an Assault suit costs more ISK to run than a Sentinel suit.
The Sentinel is too cheap considering the amount of damage it can take and dish out. Why should I run an expensive Assault suit when a Sentinel Suit can equip an HMG, have the largest HP pool, and plus the resistance bonuses it gets all costing me less per fit than my Assault suit. Not to mention that if a Logi sticks his repair tool in me, I become near invincible.
And not to mention Logi suits, those guys waste a **** ton of ISK on their suits just to be killed rather easily while a Sentinel wastes less ISK per death, and lasts longer/kills more.
My proposal would be to increase the cost of Sentinel suits in order to maintain them on par with Assault/Logi ISK expense
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
915
|
Posted - 2015.02.02 04:03:00 -
[2] - Quote
Yokal Bob wrote:The only place the sentinals are good is enclosed spaces. There are plenty of objectives out in the open. There are many ways to deal with a heavy. Heavys are slow and have a short range from which they can do decent damage.
What do you want a slow lumbering suit to do? whack you with its P**** +50 This is all nullified by the use of an LAV, even more a BPO LAV. Which I see more and more Dirve-by heavies using.
They get to run around all across the map faster, getting out and insta killing anyone in their sight, he takes damage he just hops back into his LAV, you can destroy his LAV but a MLT LAV does not cost too much and if he is using a BPO LAV he is only covering for the expenses of his suit, which are lower than the expenses of any other suit in the field that is not militia.
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
915
|
Posted - 2015.02.02 04:06:00 -
[3] - Quote
Vicious Minotaur wrote:Are Sentinels too cheap..
Or are other suits too expensive? Good question. I asked myself that and came to the conclusion that making the other suits cheaper would encourage more Proto suit spam.
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
917
|
Posted - 2015.02.02 04:14:00 -
[4] - Quote
I would love a CPM input on this actually.
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
917
|
Posted - 2015.02.02 04:23:00 -
[5] - Quote
Imp Smash wrote:Sir Dukey wrote:
I find it funny that you can go 40-3 with militia HMG heavy destroying protos with ease and I cannot do that with any other militia weapon and suit. HMG is ease mode.
Not...actually...true....but ok.... Regardless, OP, as for your post: Buwaro Draemon wrote:First of all this is not a Sentinel/Heavy QQ nerf thread. Like the title says. Running a Sentinel is cheaper compared to running almost any other suit in the game.
Now. For some comparisons. I have an Advanced Gallente Assault that runs all ADV except for the sidearm which is a BPO. This is how this fit goes: Assault G/1 Series On highs: Enhanced Damage Modifiers On Lows: Enhanced Reactive Plate, Enhanced Ferroscale Plate, Enhanced Armor Repair and Enhanced Kinetic Catalyzer Gek-38 Assault Rifle 'Toxin' ICD-9 SMG M1 Locus Grenade K-2 Nanohives
Total Cost of fit 40,860 ISK
Now for my Sentinel suit. Sentinel G/1 Series On the high slot I got an Enhanced Damage Modifier On the lows I got 1 Complex Reactive Plate, 1 Complex Ferroscale Plate and one Enhanced Kinetic Catalyzer
Total Cost of fit: 32,391 ISK
Of course price may vary depending on the modules you put on it. All suits Frames and Guns cost the same per rising tier. Suits: 3,000/8,040/57,690 STD/ADV/PRO Guns: 1,500/10,770/47,220 STD/ADV/PRO
But the Assault suits have more slots, and if all slots are filled, along side with the addition of the light weapon, side arm, grenade and equipment, an Assault suit costs more ISK to run than a Sentinel suit.
The Sentinel is too cheap considering the amount of damage it can take and dish out. Why should I run an expensive Assault suit when a Sentinel Suit can equip an HMG, have the largest HP pool, and plus the resistance bonuses it gets all costing me less per fit than my Assault suit. Not to mention that if a Logi sticks his repair tool in me, I become near invincible.
And not to mention Logi suits, those guys waste a **** ton of ISK on their suits just to be killed rather easily while a Sentinel wastes less ISK per death, and lasts longer/kills more.
My proposal would be to increase the cost of Sentinel suits in order to maintain them on par with Assault/Logi ISK expense Sentinels usually make some of the least WPs in a game. On average it's below pretty much everyone except snipers. So they make less ISK (and SP, but that's unrelated.) It ends up being a wash in the long run monetary gain wise. I will say this -- I am a huge proponent of heavies not being able to drive vehicles. Someone else should have to give them a ride. I make about the same in my Sentinel suit as I do in my Assault suit. Which is 100k-200k per good match. A great match I get 300k-400k.
The catch is I die more on my Assault suit leaving me with little profit tho I die less in my Sentinel suit and make a pretty good profit compared to my Assault.
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
918
|
Posted - 2015.02.02 04:35:00 -
[6] - Quote
Banjo Robertson wrote:Sentinel with HMG and Bolt Pistol covers some good close range damage and medium range damage if you're good with the BP I hate the ones that fit a BP. "I finally got away from their HMG range, now to make it somehere safer before he catches u......" *gets one shotted by Sentinel's BP*
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
919
|
Posted - 2015.02.02 06:36:00 -
[7] - Quote
SgtMajSquish MLBJ wrote:Buwaro Draemon wrote:I would love a CPM input on this actually. No offense but screw their input, I want to hear from devs. The people that actually look at the game. Not people who havent fired up Dust in god knows how long I said CPM because the chances of one commenting in this thread are higher than a Dev looking at this thread
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
919
|
Posted - 2015.02.02 06:39:00 -
[8] - Quote
Imp Smash wrote:You shouldn't make the same isk in a Sentinel as an Assault. As an assault you can kill at a greater variety of ranges. You can use equipment for extra WP. You can travel more to do more objectives.
Sometimes you make a lot because the situation is perfect for heavy and people foolish meat grinder into you. But against smart opponents, ie. people who are as good as you, you won't find yourself making a lot of isk.
Comparatively the high WP classes are getting 2.5x more isk/sp.
Something to think about. I always find myself making a pretty penny in my sentinel suit compared to my Assault. And those chances double when a logi decides to cling to me. A heavy can kill from ranges as well just equip a BP and see how people run away.
You can get to objectives fast as well if you use an LAV.
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
928
|
Posted - 2015.02.02 17:34:00 -
[9] - Quote
noob cavman wrote:My proto cal scout costs me near 200k isk per suit My proto min heavy is roughly 120-30 k And how much do you make per battle with each suit?
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
931
|
Posted - 2015.02.02 18:34:00 -
[10] - Quote
Guys, don't derail the thread into Sentinel QQ.
This thread is about Sentinels being to cheap for what they can do while other roles sacrifice much more ISK upon death.
Changes to Damage mods!
|
|
Buwaro Draemon
WarRavens Capital Punishment.
931
|
Posted - 2015.02.02 18:53:00 -
[11] - Quote
Jack Boost wrote:Buwaro Draemon wrote:Guys, don't derail the thread into Sentinel QQ.
This thread is about Sentinels being to cheap for what they can do while other roles sacrifice much more ISK upon death. So you can't make cheap/BPO fit that cost less and be more effective then sentinel? Strange... Almost nothing is as effective as a Sentinel nowadays. Back then it used to be Scouts, now its Sentinels. At least a well fitted Scout costed much more than a well fitted Sentinel.
This thread is not about me. The thread is about Sentinel Risk vs Reward is little existent in the game. The slowness of a Sentinel can be nullified by an LAV. Yes LAVs cost ISK but more and more people are buying them Veteran Packs which brings you a BPO LAV. And once simple trading comes in, players that have a few of those BPO LAVs will start selling them for ISK. So if a Sentinel buys it, he is no longer wasting any ISK per lost LAV.
A Logi with a repair tool slaps on to a Sentinel and you have a near undefetable death machine.
The Logi risks more by strapping himself on to repair a Sentinel than the Sentinel itself.
This is not about making a cost efficient suit. This is about Sentinels being too cheap with little weakness.
"Oh but distance" Yeah distance is ruled out. I see more and more Sentinels are equipping a Bolt Pistol. So if you are outside of his HMG range or a little further down, they can still 1-2 shot you with the Bolt Pistol.
Changes to Damage mods!
|
Buwaro Draemon
WarRavens Capital Punishment.
936
|
Posted - 2015.02.02 19:35:00 -
[12] - Quote
Jack Boost wrote:Buwaro Draemon wrote:This is not about making a cost efficient suit. This is about Sentinels being too cheap with little weakness. Read carefuly this thread if you think that sentinels don't have weaknes. So much points was shown. - give more slots for sentinels - topic 'cost of isk' will disappear and I will be happy make more fits with much more freedom. - again if you want ISK and wp as sentinel you must be in fight = you die a lot. Rest dropsuit not realy. - if you think that heavy and logi are 'god combo'... I will tell you that 2 assaults with price of dropsuits same as heavy+logi do better job overal. - LAV can be used by anyone, and if you have problem with it try do ... any AV. No point bring it there. CU -More slots in the Sentinel would make it OP -If any other suit wants to make ISK and WP they have to be in the fight. Except for Logis of course. -Heavy and logi is a good combo. I have mowed down proto suits while having a logi in my back like it was nothing. -Yes anyone can use an LAV, but it's the drive by heavies that are the most annoying and the most abusing this mechanic. You can take out AV but you are doing nothing if said heavy is running a BPO LAV and the sentinel driving it would most likely always pull up right next to the AV to take it out.
Changes to Damage mods!
|
|
|
|